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Add console tetris demo
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9 changed files with 261 additions and 0 deletions
73
apps/zigtris/src/uvm.zig
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73
apps/zigtris/src/uvm.zig
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@ -0,0 +1,73 @@
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const uvm32 = @cImport({
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@cDefine("USE_MAIN", "1");
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@cInclude("uvm32_target.h");
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});
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const std = @import("std");
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// dupeZ would be better, but want to avoid using an allocator
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var new_buf:[128]u8 = undefined;
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pub inline fn print(m: []const u8) void {
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@memcpy(new_buf[0..m.len], m);
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new_buf[m.len] = 0;
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const s = new_buf[0..m.len :0];
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asm volatile ("csrw " ++ std.fmt.comptimePrint("0x{x}", .{uvm32.IOREQ_PRINT}) ++ ", %[arg1]"
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:
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: [arg1] "r" (s.ptr),
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);
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}
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pub inline fn println(val: [:0]const u8) void {
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asm volatile ("csrw " ++ std.fmt.comptimePrint("0x{x}", .{uvm32.IOREQ_PRINTLN}) ++ ", %[arg1]"
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:
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: [arg1] "r" (val.ptr),
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);
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}
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pub inline fn printd(val: u32) void {
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asm volatile ("csrw " ++ std.fmt.comptimePrint("0x{x}", .{uvm32.IOREQ_PRINTD}) ++ ", %[arg1]"
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:
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: [arg1] "r" (val),
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);
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}
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pub inline fn printx(val: u32) void {
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asm volatile ("csrw " ++ std.fmt.comptimePrint("0x{x}", .{uvm32.IOREQ_PRINTX}) ++ ", %[arg1]"
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:
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: [arg1] "r" (val),
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);
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}
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pub inline fn printc(val: u32) void {
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asm volatile ("csrw " ++ std.fmt.comptimePrint("0x{x}", .{uvm32.IOREQ_PRINTC}) ++ ", %[arg1]"
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:
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: [arg1] "r" (val),
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);
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}
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pub inline fn yield() void {
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asm volatile (std.fmt.comptimePrint("csrwi 0x{x}, 0", .{uvm32.IOREQ_YIELD}));
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}
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var millis_storage:u32 = 0;
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pub inline fn millis() u32 {
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asm volatile ("csrw " ++ std.fmt.comptimePrint("0x{x}", .{uvm32.IOREQ_MILLIS}) ++ ", %[arg1]"
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:
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: [arg1] "r" (&millis_storage),
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);
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return millis_storage;
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}
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var getch_storage:u32 = 0;
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pub inline fn getch() ?u8 {
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asm volatile ("csrw " ++ std.fmt.comptimePrint("0x{x}", .{uvm32.IOREQ_GETC}) ++ ", %[arg1]"
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:
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: [arg1] "r" (&getch_storage),
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);
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if (getch_storage <= 0xFF) {
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return @truncate(getch_storage);
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} else {
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return null;
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}
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}
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