#include #include #include #include #include #include #include #include #include #include "uvm32.h" #include #define SDL_MAIN_HANDLED #include #include #include "../common/uvm32_common_custom.h" #define WIDTH 320 #define HEIGHT 200 #define WINDOW_WIDTH WIDTH*2 #define WINDOW_HEIGHT HEIGHT*2 // TBD replace with queue of keypresses uint16_t last_keyscancode; bool last_keyvalid = false; bool last_keypressed = false; static uint8_t *read_file(const char* filename, int *len) { FILE* f = fopen(filename, "rb"); uint8_t *buf = NULL; if (f == NULL) { fprintf(stderr, "error: can't open file '%s'.\n", filename); return NULL; } fseek(f, 0, SEEK_END); size_t file_size = ftell(f); rewind(f); if (NULL == (buf = malloc(file_size))) { fclose(f); return NULL; } size_t result = fread(buf, sizeof(uint8_t), file_size, f); if (result != file_size) { fprintf(stderr, "error: while reading file '%s'\n", filename); free(buf); fclose(f); return NULL; } fclose(f); *len = file_size; return buf; } bool memdump(const char *filename, const uint8_t *buf, int len) { FILE* f = fopen(filename, "wb"); if (f == NULL) { fprintf(stderr, "error: can't open file '%s'.\n", filename); return false; } size_t result = fwrite(buf, sizeof(uint8_t), len, f); if (result != len) { fprintf(stderr, "error: while writing file '%s'\n", filename); return false; } fclose(f); return true; } void usage(const char *name) { printf("%s [options] filename.bin\n", name); printf("Options:\n"); printf(" -h show help\n"); printf(" -i max instrs before requiring a syscall\n"); printf(" -e numbers of bytes for extram\n"); exit(1); } int main(int argc, char *argv[]) { uvm32_state_t *vmst = NULL; uint32_t max_instrs_per_run = 500000; char c; const char *rom_filename = NULL; uint32_t extram_len = 0; uint32_t *extram_buf = NULL; uvm32_evt_t evt; bool isrunning = true; uint32_t total_instrs = 0; uint32_t num_syscalls = 0; int romlen = 0; SDL_Renderer *renderer = NULL; SDL_Window *screen = NULL; SDL_Event event; SDL_Texture *render_target = NULL; // memory for vmst is very large, so allocate vmst = (uvm32_state_t *)malloc(sizeof(uvm32_state_t)); if (vmst == NULL) { printf("Out of memory\n"); return 1; } // parse commandline args while ((c = getopt(argc, argv, "hi:e:")) != -1) { switch(c) { case 'h': usage(argv[0]); break; case 'i': max_instrs_per_run = strtoll(optarg, NULL, 10); if (max_instrs_per_run < 1) { usage(argv[0]); } break; case 'e': extram_len = strtoll(optarg, NULL, 10); break; } } if (optind < argc) { rom_filename = argv[optind]; } else { usage(argv[0]); } uint8_t *rom = read_file(rom_filename, &romlen); if (NULL == rom) { printf("file read failed!\n"); return 1; } uvm32_init(vmst); if (!uvm32_load(vmst, rom, romlen)) { printf("load failed!\n"); return 1; } if (extram_len > 0) { extram_buf = (uint32_t *)malloc(extram_len); if (NULL == extram_buf) { printf("Failed to allocate extram!\n"); return 1; } memset(extram_buf, 0x00, extram_len); uvm32_extram(vmst, extram_buf, extram_len); } SDL_SetMainReady(); if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) { printf("SDL init failed\n"); return 1; } screen = SDL_CreateWindow("sdl-host", WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_OPENGL); if (NULL == screen) { printf("SDL CreateWindow failed\n"); return 1; } renderer = SDL_CreateRenderer(screen, NULL); if (NULL == renderer) { printf("SDL CreateRenderer failed\n"); return 1; } render_target = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ABGR8888, SDL_TEXTUREACCESS_STREAMING, WIDTH, HEIGHT); SDL_SetTextureScaleMode(render_target, SDL_SCALEMODE_NEAREST); while (isrunning) { SDL_PollEvent(&event); switch(event.type) { case SDL_EVENT_QUIT: isrunning = false; break; case SDL_EVENT_KEY_DOWN: if (!event.key.repeat) { last_keyscancode = event.key.scancode; last_keypressed = true; last_keyvalid = true; } break; case SDL_EVENT_KEY_UP: if (!event.key.repeat) { last_keyscancode = event.key.scancode; last_keypressed = false; last_keyvalid = true; } break; } total_instrs += uvm32_run(vmst, &evt, max_instrs_per_run); // num instructions before vm considered hung num_syscalls++; switch(evt.typ) { case UVM32_EVT_END: printf("UVM32_EVT_END\n"); isrunning = false; break; case UVM32_EVT_ERR: printf("UVM32_EVT_ERR '%s' (%d)\n", evt.data.err.errstr, (int)evt.data.err.errcode); if (evt.data.err.errcode == UVM32_ERR_HUNG) { printf("VM may have hung, increase max_instrs_per_run\n"); uvm32_clearError(vmst); // allow to continue } else { isrunning = false; memdump("host-ram.dump", vmst->memory, UVM32_MEMORY_SIZE); printf("memory dumped to host-ram.dump, pc=0x%08x\n", vmst->core.pc); if (extram_buf != NULL) { memdump("host-extram.dump", (uint8_t *)extram_buf, extram_len); printf("extram dumped to host-extram.dump\n"); } } break; case UVM32_EVT_SYSCALL: switch(evt.data.syscall.code) { case UVM32_SYSCALL_PRINTBUF: { uvm32_evt_syscall_buf_t buf = uvm32_getbuf(vmst, &evt, ARG0, ARG1); while(buf.len--) { printf("%02x", *buf.ptr++); } } break; case UVM32_SYSCALL_YIELD: { // uint32_t yield_typ = uvm32_getval(vmst, &evt, ARG0); // printf("YIELD type=%d\n", yield_typ); // uvm32_setval(vmst, &evt, RET, 123); } break; case UVM32_SYSCALL_PRINT: { const char *str = uvm32_getcstr(vmst, &evt, ARG0); printf("%s", str); } break; case UVM32_SYSCALL_PRINTLN: { const char *str = uvm32_getcstr(vmst, &evt, ARG0); printf("%s\n", str); } break; case UVM32_SYSCALL_PRINTDEC: printf("%d", uvm32_getval(vmst, &evt, ARG0)); break; case UVM32_SYSCALL_PUTC: printf("%c", uvm32_getval(vmst, &evt, ARG0)); break; case UVM32_SYSCALL_PRINTHEX: printf("%08x", uvm32_getval(vmst, &evt, ARG0)); break; case UVM32_SYSCALL_MILLIS: { uvm32_setval(vmst, &evt, RET, SDL_GetTicks()); } break; case UVM32_SYSCALL_GETC: { uvm32_setval(vmst, &evt, RET, 0xFFFFFFFF); } break; case UVM32_SYSCALL_RENDER: { uvm32_evt_syscall_buf_t buf = uvm32_getbuf(vmst, &evt, ARG0, ARG1); // copy into texture void* dst; const uint8_t* src = buf.ptr; int src_pitch = WIDTH * 4; int dst_pitch; if (SDL_LockTexture(render_target, NULL, &dst, &dst_pitch)) { for (int y = 0; y < HEIGHT; y++) { memcpy(dst, src, src_pitch); dst = (uint8_t*)dst + dst_pitch; src += src_pitch; } SDL_UnlockTexture(render_target); } // stretch to window SDL_FRect src_rect = {0, 0, WIDTH, HEIGHT }; SDL_FRect dst_rect = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}; SDL_RenderTexture(renderer, render_target, &src_rect, &dst_rect); SDL_RenderPresent(renderer); } break; case UVM32_SYSCALL_GETKEY: if (last_keyvalid) { uint32_t code = (last_keypressed ? 0x80000000 : 0) | last_keyscancode; uvm32_setval(vmst, &evt, RET, code); } else { uvm32_setval(vmst, &evt, RET, 0xFFFFFFFF); } last_keyvalid = false; break; default: printf("Unhandled syscall 0x%08x\n", evt.data.syscall.code); break; } break; default: printf("Bad evt %d\n", evt.typ); return 1; break; } fflush(stdout); } printf("Executed total of %lu instructions and %lu syscalls\n", (unsigned long)total_instrs, (unsigned long)num_syscalls); free(rom); if (extram_buf != NULL) { free(extram_buf); } // put terminal back to how it was return 0; }