uvm32/apps/zigdoom/src/puredoom/d_items.h
Toby Jaffey d0407c074f
Some checks are pending
CI / test (ubuntu-latest) (push) Waiting to run
Update all of the Emacs mode style comments, so they register in github as C.
2025-12-16 17:06:49 +00:00

50 lines
1.2 KiB
C

// Emacs style mode select -*- C -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
// Items: key cards, artifacts, weapon, ammunition.
//
//-----------------------------------------------------------------------------
#ifndef __D_ITEMS__
#define __D_ITEMS__
#include "doomdef.h"
// Weapon info: sprite frames, ammunition use.
typedef struct
{
ammotype_t ammo;
int upstate;
int downstate;
int readystate;
int atkstate;
int flashstate;
} weaponinfo_t;
extern weaponinfo_t weaponinfo[NUMWEAPONS];
#endif
//-----------------------------------------------------------------------------
//
// $Log:$
//
//-----------------------------------------------------------------------------