Add experimental road generation (generated by deepseek)

This commit is contained in:
reo 2025-03-11 02:54:17 +03:00
parent 7958bd288f
commit 5bf9ea473c
8 changed files with 97 additions and 1 deletions

View file

@ -1,5 +1,6 @@
[gd_scene load_steps=8 format=3 uid="uid://d4ljkc7l57udr"]
[gd_scene load_steps=9 format=3 uid="uid://d4ljkc7l57udr"]
[ext_resource type="PackedScene" uid="uid://r1q4xvfbrc7l" path="res://scenes/roadmanager.tscn" id="1_lbhrr"]
[ext_resource type="PackedScene" uid="uid://dtncvl5af4fhr" path="res://objects/road.glb" id="1_uwrxv"]
[ext_resource type="Script" uid="uid://cs0y5pe8qnj2r" path="res://scripts/player.gd" id="2_lnu2h"]
[ext_resource type="PackedScene" uid="uid://cewenjpq8wbig" path="res://objects/testcar.glb" id="2_yqjtg"]
@ -23,6 +24,10 @@ size = Vector3(3.60051, 2.21851, 1.87103)
[node name="Game" type="Node3D"]
[node name="Node3D" parent="." instance=ExtResource("1_lbhrr")]
[node name="RoadManager" parent="." instance=ExtResource("1_lbhrr")]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_iywne")