commit f6680e7028163d86793600df4f37ab24ce2cd117 Author: reo Date: Sun Mar 9 17:41:31 2025 +0300 First Commit diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..f28239b --- /dev/null +++ b/.editorconfig @@ -0,0 +1,4 @@ +root = true + +[*] +charset = utf-8 diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..0af181c --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +# Godot 4+ specific ignores +.godot/ +/android/ diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..bac75b6 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,3 @@ +{ + "godotTools.editorPath.godot4": "c:\\Users\\reo\\Documents\\Godot_v4.4-stable_win64.exe\\Godot_v4.4-stable_win64.exe" +} \ No newline at end of file diff --git a/README.md b/README.md new file mode 100644 index 0000000..e48892a --- /dev/null +++ b/README.md @@ -0,0 +1,3 @@ +## Attributions + +- `car.glb` https://poly.pizza/m/bTcqWpYqeeM diff --git a/blender/road.blend b/blender/road.blend new file mode 100644 index 0000000..e10b1e9 Binary files /dev/null and b/blender/road.blend differ diff --git a/blender/road.blend.import b/blender/road.blend.import new file mode 100644 index 0000000..8a6f8bd --- /dev/null +++ b/blender/road.blend.import @@ -0,0 +1,53 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://djnnc1func8ov" +path="res://.godot/imported/road.blend-d96fc24a97868e869bb1ef065ebc0500.scn" + +[deps] + +source_file="res://blender/road.blend" +dest_files=["res://.godot/imported/road.blend-d96fc24a97868e869bb1ef065ebc0500.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +blender/nodes/visible=0 +blender/nodes/active_collection_only=false +blender/nodes/punctual_lights=true +blender/nodes/cameras=true +blender/nodes/custom_properties=true +blender/nodes/modifiers=1 +blender/meshes/colors=false +blender/meshes/uvs=true +blender/meshes/normals=true +blender/meshes/export_geometry_nodes_instances=false +blender/meshes/tangents=true +blender/meshes/skins=2 +blender/meshes/export_bones_deforming_mesh_only=false +blender/materials/unpack_enabled=true +blender/materials/export_materials=1 +blender/animation/limit_playback=true +blender/animation/always_sample=true +blender/animation/group_tracks=true diff --git a/blender/road.blend1 b/blender/road.blend1 new file mode 100644 index 0000000..ffb4b7c Binary files /dev/null and b/blender/road.blend1 differ diff --git a/blender/road_black+asphalt-1024x1024.png b/blender/road_black+asphalt-1024x1024.png new file mode 100644 index 0000000..eadf4e0 Binary files /dev/null and b/blender/road_black+asphalt-1024x1024.png differ diff --git a/blender/road_black+asphalt-1024x1024.png.import b/blender/road_black+asphalt-1024x1024.png.import new file mode 100644 index 0000000..8f7fd4a --- /dev/null +++ b/blender/road_black+asphalt-1024x1024.png.import @@ -0,0 +1,38 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dqxe26l0r51wq" +path.s3tc="res://.godot/imported/road_black+asphalt-1024x1024.png-1307df15a9c010b2952bf8215c8259ee.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} +generator_parameters={ +"md5": "46d8607f4abdf9ddafee380e7cc7ef7f" +} + +[deps] + +source_file="res://blender/road_black+asphalt-1024x1024.png" +dest_files=["res://.godot/imported/road_black+asphalt-1024x1024.png-1307df15a9c010b2952bf8215c8259ee.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/blender/testcar.blend b/blender/testcar.blend new file mode 100644 index 0000000..43b4b47 Binary files /dev/null and b/blender/testcar.blend differ diff --git a/blender/testcar.blend.import b/blender/testcar.blend.import new file mode 100644 index 0000000..6209126 --- /dev/null +++ b/blender/testcar.blend.import @@ -0,0 +1,53 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://xhafneumvp3v" +path="res://.godot/imported/testcar.blend-5bb148cb5fd3633f9870b48f33fb40c3.scn" + +[deps] + +source_file="res://blender/testcar.blend" +dest_files=["res://.godot/imported/testcar.blend-5bb148cb5fd3633f9870b48f33fb40c3.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +blender/nodes/visible=0 +blender/nodes/active_collection_only=false +blender/nodes/punctual_lights=true +blender/nodes/cameras=true +blender/nodes/custom_properties=true +blender/nodes/modifiers=1 +blender/meshes/colors=false +blender/meshes/uvs=true +blender/meshes/normals=true +blender/meshes/export_geometry_nodes_instances=false +blender/meshes/tangents=true +blender/meshes/skins=2 +blender/meshes/export_bones_deforming_mesh_only=false +blender/materials/unpack_enabled=true +blender/materials/export_materials=1 +blender/animation/limit_playback=true +blender/animation/always_sample=true +blender/animation/group_tracks=true diff --git a/blender/testcar.blend1 b/blender/testcar.blend1 new file mode 100644 index 0000000..92ce92a Binary files /dev/null and b/blender/testcar.blend1 differ diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..07f7161 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bntyanq8h1m83" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/objects/car.glb b/objects/car.glb new file mode 100644 index 0000000..9561844 Binary files /dev/null and b/objects/car.glb differ diff --git a/objects/car.glb.import b/objects/car.glb.import new file mode 100644 index 0000000..c327555 --- /dev/null +++ b/objects/car.glb.import @@ -0,0 +1,37 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://id7a7h1kqg5i" +path="res://.godot/imported/car.glb-ba9078b939259f9fa9f8d85e8e808331.scn" + +[deps] + +source_file="res://objects/car.glb" +dest_files=["res://.godot/imported/car.glb-ba9078b939259f9fa9f8d85e8e808331.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/objects/road.glb b/objects/road.glb new file mode 100644 index 0000000..8784e59 Binary files /dev/null and b/objects/road.glb differ diff --git a/objects/road.glb.import b/objects/road.glb.import new file mode 100644 index 0000000..bf002f1 --- /dev/null +++ b/objects/road.glb.import @@ -0,0 +1,37 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://dtncvl5af4fhr" +path="res://.godot/imported/road.glb-7d2d207f0f9e5aefac026f0652babcde.scn" + +[deps] + +source_file="res://objects/road.glb" +dest_files=["res://.godot/imported/road.glb-7d2d207f0f9e5aefac026f0652babcde.scn"] + +[params] + +nodes/root_type="Node3D" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/objects/road_black+asphalt-1024x1024.png b/objects/road_black+asphalt-1024x1024.png new file mode 100644 index 0000000..eadf4e0 Binary files /dev/null and b/objects/road_black+asphalt-1024x1024.png differ diff --git a/objects/road_black+asphalt-1024x1024.png.import b/objects/road_black+asphalt-1024x1024.png.import new file mode 100644 index 0000000..b682b9e --- /dev/null +++ b/objects/road_black+asphalt-1024x1024.png.import @@ -0,0 +1,38 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://3rwrqukc80ya" +path.s3tc="res://.godot/imported/road_black+asphalt-1024x1024.png-71be97b5c88f72c8778636d7ec81f52b.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} +generator_parameters={ +"md5": "46d8607f4abdf9ddafee380e7cc7ef7f" +} + +[deps] + +source_file="res://objects/road_black+asphalt-1024x1024.png" +dest_files=["res://.godot/imported/road_black+asphalt-1024x1024.png-71be97b5c88f72c8778636d7ec81f52b.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/objects/testcar.glb b/objects/testcar.glb new file mode 100644 index 0000000..b0ae0e2 Binary files /dev/null and b/objects/testcar.glb differ diff --git a/objects/testcar.glb.import b/objects/testcar.glb.import new file mode 100644 index 0000000..6b865f6 --- /dev/null +++ b/objects/testcar.glb.import @@ -0,0 +1,37 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://cewenjpq8wbig" +path="res://.godot/imported/testcar.glb-d38a97ba5df69ac8ff5b131d7c021655.scn" + +[deps] + +source_file="res://objects/testcar.glb" +dest_files=["res://.godot/imported/testcar.glb-d38a97ba5df69ac8ff5b131d7c021655.scn"] + +[params] + +nodes/root_type="Node3D" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..4193895 --- /dev/null +++ b/project.godot @@ -0,0 +1,46 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="3D Truck Driver" +run/main_scene="uid://d4ljkc7l57udr" +config/features=PackedStringArray("4.4", "Forward Plus") +config/icon="res://icon.svg" + +[display] + +window/size/viewport_width=1280 +window/size/viewport_height=960 +window/size/resizable=false +window/stretch/mode="viewport" + +[input] + +move_forward={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) +] +} +move_backward={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) +] +} +turn_right={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) +] +} +turn_left={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) +] +} diff --git a/scenes/game.tscn b/scenes/game.tscn new file mode 100644 index 0000000..fc6c11c --- /dev/null +++ b/scenes/game.tscn @@ -0,0 +1,80 @@ +[gd_scene load_steps=8 format=3 uid="uid://d4ljkc7l57udr"] + +[ext_resource type="PackedScene" uid="uid://dtncvl5af4fhr" path="res://objects/road.glb" id="1_uwrxv"] +[ext_resource type="Script" uid="uid://cs0y5pe8qnj2r" path="res://scripts/player.gd" id="2_lnu2h"] +[ext_resource type="PackedScene" uid="uid://cewenjpq8wbig" path="res://objects/testcar.glb" id="2_yqjtg"] + +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lnu2h"] +sky_top_color = Color(0, 0.388235, 1, 1) +sky_horizon_color = Color(0.485671, 0.57498, 0.718921, 1) +ground_horizon_color = Color(0.485671, 0.57498, 0.718921, 1) + +[sub_resource type="Sky" id="Sky_lbhrr"] +sky_material = SubResource("ProceduralSkyMaterial_lnu2h") + +[sub_resource type="Environment" id="Environment_iywne"] +background_mode = 2 +sky = SubResource("Sky_lbhrr") +tonemap_mode = 2 +glow_enabled = true + +[sub_resource type="BoxShape3D" id="BoxShape3D_yqjtg"] +size = Vector3(3.60051, 2.21851, 1.87103) + +[node name="Game" type="Node3D"] + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_iywne") + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] +transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0) +shadow_enabled = true + +[node name="RoadBlocks" type="Node3D" parent="."] + +[node name="Road" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -10.549, 9.53674e-07, 0.0019331) + +[node name="Road2" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 9.5, 0, 0) + +[node name="Road3" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -50.613, 9.53674e-07, 0.0019331) + +[node name="Road4" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -30.564, 0, 0) + +[node name="Road5" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -89.5907, 9.53674e-07, 0.0019331) + +[node name="Road6" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -69.5417, 0, 0) + +[node name="Road7" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -129.655, 9.53674e-07, 0.0019331) + +[node name="Road8" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -109.606, 0, 0) + +[node name="Player" type="CharacterBody3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.449395) +script = ExtResource("2_lnu2h") + +[node name="TestCar" parent="Player" instance=ExtResource("2_yqjtg")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9.53674e-07, -0.463639) + +[node name="FrontLeftWheel" type="Node3D" parent="Player/TestCar"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.8, 0.3, 1.2) + +[node name="FrontRightWheel" type="Node3D" parent="Player/TestCar"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.8, 0.3, 1.2) + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.279745, 1.10964, -0.462006) +shape = SubResource("BoxShape3D_yqjtg") + +[node name="Head" type="Node3D" parent="Player"] +transform = Transform3D(0.965536, 0.260269, 0, -0.260269, 0.965536, 0, 0, 0, 1, 0, 1.54334, -0.215674) + +[node name="Camera3D" type="Camera3D" parent="Player/Head"] +transform = Transform3D(-4.25071e-08, -0.233123, 0.972448, -1.01901e-08, 0.972448, 0.233123, -1, 5.4623e-14, -4.37115e-08, -0.136201, -0.0638226, 0.247312) diff --git a/scripts/player.gd b/scripts/player.gd new file mode 100644 index 0000000..e22ceae --- /dev/null +++ b/scripts/player.gd @@ -0,0 +1,40 @@ +extends CharacterBody3D + +@export var acceleration: float = 10.0 +@export var brake_intensity: float = 5.0 +@export var rotation_speed: float = 1.5 +@export var gravity: float = 9.8 +@export var max_speed: float = 30.0 + +var current_speed: float = 0.0 + +func _physics_process(delta: float) -> void: + # Apply gravity + if not is_on_floor(): + velocity.y -= gravity * delta + + # Get input direction + var input_forward = Input.get_action_strength("move_forward") - Input.get_action_strength("move_backward") + var input_rotation = Input.get_action_strength("turn_right") - Input.get_action_strength("turn_left") + + # Handle rotation + if input_rotation != 0: + rotate_y(-input_rotation * rotation_speed * delta) + + # Handle acceleration and braking + if input_forward > 0: + # Accelerate forward + current_speed = move_toward(current_speed, max_speed, acceleration * delta) + elif input_forward < 0: + # Accelerate backward + current_speed = move_toward(current_speed, -max_speed / 2, acceleration * delta) + else: + # No input, gradually slow down + current_speed = move_toward(current_speed, 0, brake_intensity * delta) + + # Apply movement in the direction the vehicle is facing + var direction = -global_transform.basis.z + velocity.z = direction.x * current_speed + velocity.x = direction.z * current_speed + + move_and_slide() diff --git a/scripts/player.gd.uid b/scripts/player.gd.uid new file mode 100644 index 0000000..0ffb2b9 --- /dev/null +++ b/scripts/player.gd.uid @@ -0,0 +1 @@ +uid://cs0y5pe8qnj2r