diff --git a/aseprite/palm-tree.aseprite b/aseprite/palm-tree.aseprite deleted file mode 100644 index ba72f0a..0000000 Binary files a/aseprite/palm-tree.aseprite and /dev/null differ diff --git a/aseprite/truck-interior.aseprite b/aseprite/truck-interior.aseprite deleted file mode 100644 index 7659239..0000000 Binary files a/aseprite/truck-interior.aseprite and /dev/null differ diff --git a/blender/road.blend b/blender/road.blend index 8cb93aa..e10b1e9 100644 Binary files a/blender/road.blend and b/blender/road.blend differ diff --git a/blender/road.blend1 b/blender/road.blend1 index 6aa13b3..ffb4b7c 100644 Binary files a/blender/road.blend1 and b/blender/road.blend1 differ diff --git a/blender/road_clover+grass-64x64.png b/blender/road_clover+grass-64x64.png deleted file mode 100644 index 7a881fa..0000000 Binary files a/blender/road_clover+grass-64x64.png and /dev/null differ diff --git a/blender/road_clover+grass-64x64.png.import b/blender/road_clover+grass-64x64.png.import deleted file mode 100644 index 7286ed5..0000000 --- a/blender/road_clover+grass-64x64.png.import +++ /dev/null @@ -1,38 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://bv6xyavrko8pt" -path.s3tc="res://.godot/imported/road_clover+grass-64x64.png-3ecbc3bba0bf60c10dbe09ff1fbc26da.s3tc.ctex" -metadata={ -"imported_formats": ["s3tc_bptc"], -"vram_texture": true -} -generator_parameters={ -"md5": "2a29c758d2d9723c895c01e5921737a9" -} - -[deps] - -source_file="res://blender/road_clover+grass-64x64.png" -dest_files=["res://.godot/imported/road_clover+grass-64x64.png-3ecbc3bba0bf60c10dbe09ff1fbc26da.s3tc.ctex"] - -[params] - -compress/mode=2 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=true -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=0 diff --git a/blender/testcar.blend b/blender/testcar.blend index 43b4b47..0b16d85 100644 Binary files a/blender/testcar.blend and b/blender/testcar.blend differ diff --git a/blender/testcar.blend1 b/blender/testcar.blend1 index 92ce92a..2657dbd 100644 Binary files a/blender/testcar.blend1 and b/blender/testcar.blend1 differ diff --git a/blender/tire.blend b/blender/tire.blend new file mode 100644 index 0000000..c78df4c Binary files /dev/null and b/blender/tire.blend differ diff --git a/blender/tire.blend.import b/blender/tire.blend.import new file mode 100644 index 0000000..17b9519 --- /dev/null +++ b/blender/tire.blend.import @@ -0,0 +1,53 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://c84tiggbw7fby" +path="res://.godot/imported/tire.blend-257acba8f91987b9d3ccadd03f9c2628.scn" + +[deps] + +source_file="res://blender/tire.blend" +dest_files=["res://.godot/imported/tire.blend-257acba8f91987b9d3ccadd03f9c2628.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +blender/nodes/visible=0 +blender/nodes/active_collection_only=false +blender/nodes/punctual_lights=true +blender/nodes/cameras=true +blender/nodes/custom_properties=true +blender/nodes/modifiers=1 +blender/meshes/colors=false +blender/meshes/uvs=true +blender/meshes/normals=true +blender/meshes/export_geometry_nodes_instances=false +blender/meshes/tangents=true +blender/meshes/skins=2 +blender/meshes/export_bones_deforming_mesh_only=false +blender/materials/unpack_enabled=true +blender/materials/export_materials=1 +blender/animation/limit_playback=true +blender/animation/always_sample=true +blender/animation/group_tracks=true diff --git a/objects/road.glb b/objects/road.glb index e0e29ca..8784e59 100644 Binary files a/objects/road.glb and b/objects/road.glb differ diff --git a/objects/road_clover+grass-64x64.png b/objects/road_clover+grass-64x64.png deleted file mode 100644 index 7a881fa..0000000 Binary files a/objects/road_clover+grass-64x64.png and /dev/null differ diff --git a/objects/road_clover+grass-64x64.png.import b/objects/road_clover+grass-64x64.png.import deleted file mode 100644 index 769c918..0000000 --- a/objects/road_clover+grass-64x64.png.import +++ /dev/null @@ -1,38 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://b2auwk46k0y28" -path.s3tc="res://.godot/imported/road_clover+grass-64x64.png-d92a937111c1a927974aecf4c3161435.s3tc.ctex" -metadata={ -"imported_formats": ["s3tc_bptc"], -"vram_texture": true -} -generator_parameters={ -"md5": "2a29c758d2d9723c895c01e5921737a9" -} - -[deps] - -source_file="res://objects/road_clover+grass-64x64.png" -dest_files=["res://.godot/imported/road_clover+grass-64x64.png-d92a937111c1a927974aecf4c3161435.s3tc.ctex"] - -[params] - -compress/mode=2 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=true -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=0 diff --git a/objects/testcar.glb b/objects/testcar.glb index b0ae0e2..197edc0 100644 Binary files a/objects/testcar.glb and b/objects/testcar.glb differ diff --git a/objects/tire.glb b/objects/tire.glb new file mode 100644 index 0000000..0cc1f85 Binary files /dev/null and b/objects/tire.glb differ diff --git a/objects/tire.glb.import b/objects/tire.glb.import new file mode 100644 index 0000000..57d985f --- /dev/null +++ b/objects/tire.glb.import @@ -0,0 +1,37 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://ciad77soibtc6" +path="res://.godot/imported/tire.glb-8859bd6645e15498c4765ffa15527f9c.scn" + +[deps] + +source_file="res://objects/tire.glb" +dest_files=["res://.godot/imported/tire.glb-8859bd6645e15498c4765ffa15527f9c.scn"] + +[params] + +nodes/root_type="Node3D" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/scenes/game.tscn b/scenes/game.tscn index 4b7a1fa..a7300fb 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,10 +1,9 @@ -[gd_scene load_steps=10 format=3 uid="uid://d4ljkc7l57udr"] +[gd_scene load_steps=9 format=3 uid="uid://d4ljkc7l57udr"] -[ext_resource type="Script" uid="uid://hufd4xlq7b6k" path="res://scripts/road_manager.gd" id="1_lbhrr"] -[ext_resource type="PackedScene" uid="uid://mu3b314l3soy" path="res://scenes/road.tscn" id="1_lnu2h"] -[ext_resource type="Script" uid="uid://cs0y5pe8qnj2r" path="res://scripts/player.gd" id="2_lnu2h"] +[ext_resource type="PackedScene" uid="uid://dtncvl5af4fhr" path="res://objects/road.glb" id="1_uwrxv"] +[ext_resource type="Script" uid="uid://63j50wn1myoi" path="res://scripts/vehicle.gd" id="2_lnu2h"] [ext_resource type="PackedScene" uid="uid://cewenjpq8wbig" path="res://objects/testcar.glb" id="2_yqjtg"] -[ext_resource type="Texture2D" uid="uid://4kfwwijnbqlw" path="res://sprites/interior_overlays/truck-interior.png" id="5_iywne"] +[ext_resource type="PackedScene" uid="uid://btpfvhpv0630f" path="res://scenes/wheel.tscn" id="4_lbhrr"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lnu2h"] sky_top_color = Color(0, 0.388235, 1, 1) @@ -20,59 +19,71 @@ sky = SubResource("Sky_lbhrr") tonemap_mode = 2 glow_enabled = true -[sub_resource type="BoxShape3D" id="BoxShape3D_yqjtg"] -size = Vector3(3.60051, 2.21851, 1.87103) +[sub_resource type="BoxShape3D" id="BoxShape3D_lbhrr"] +size = Vector3(3.6333, 0.937874, 1.93555) [node name="Game" type="Node3D"] -[node name="SubViewportContainer" type="SubViewportContainer" parent="."] -texture_filter = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -stretch = true -stretch_shrink = 4 - -[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"] -handle_input_locally = false -size = Vector2i(320, 240) -render_target_update_mode = 4 - -[node name="WorldEnvironment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"] +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_iywne") -[node name="DirectionalLight3D" type="DirectionalLight3D" parent="SubViewportContainer/SubViewport"] -transform = Transform3D(-0.866024, -0.433016, 0.250001, 0, 0.499998, 0.866026, -0.500003, 0.749999, -0.43301, 0, 0, 0) +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] +transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0) shadow_enabled = true -[node name="Player" type="CharacterBody3D" parent="SubViewportContainer/SubViewport"] -transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.510139, 0, -0.578158) +[node name="RoadBlocks" type="Node3D" parent="."] + +[node name="Road" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -10.549, 9.53674e-07, 0.0019331) + +[node name="Road2" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 9.5, 0, 0) + +[node name="Road3" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -50.613, 9.53674e-07, 0.0019331) + +[node name="Road4" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -30.564, 0, 0) + +[node name="Road5" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -89.5907, 9.53674e-07, 0.0019331) + +[node name="Road6" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -69.5417, 0, 0) + +[node name="Road7" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -129.655, 9.53674e-07, 0.0019331) + +[node name="Road8" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -109.606, 0, 0) + +[node name="PlayerVehicle" type="VehicleBody3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.519431) script = ExtResource("2_lnu2h") -[node name="TestCar" parent="SubViewportContainer/SubViewport/Player" instance=ExtResource("2_yqjtg")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9.53674e-07, -0.463639) -visible = false +[node name="TestCar" parent="PlayerVehicle" instance=ExtResource("2_yqjtg")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.464) -[node name="CollisionShape3D" type="CollisionShape3D" parent="SubViewportContainer/SubViewport/Player"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.279745, 1.10964, -0.462006) -shape = SubResource("BoxShape3D_yqjtg") +[node name="RearLeftWheel" parent="PlayerVehicle" instance=ExtResource("4_lbhrr")] +transform = Transform3D(-2.62268e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, -2.62268e-08, 0.943448, 0.301217, 0.324063) +use_as_traction = true -[node name="Head" type="Node3D" parent="SubViewportContainer/SubViewport/Player"] -transform = Transform3D(0.965536, 0.260269, 0, -0.260269, 0.965536, 0, 0, 0, 1, 0, 1.54334, -0.215674) +[node name="FrontLeftWheel" parent="PlayerVehicle" instance=ExtResource("4_lbhrr")] +transform = Transform3D(-2.62268e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, -2.62268e-08, -1.49207, 0.301217, 0.324063) +use_as_steering = true -[node name="Camera3D" type="Camera3D" parent="SubViewportContainer/SubViewport/Player/Head"] -transform = Transform3D(-2.19056e-08, -0.570069, 0.821597, -5.39943e-08, 0.821597, 0.570069, -1, -3.18738e-08, -4.8778e-08, -0.181639, 0.104743, 0.247312) +[node name="RearRightWheel" parent="PlayerVehicle" instance=ExtResource("4_lbhrr")] +transform = Transform3D(-2.62268e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, -2.62268e-08, 0.943448, 0.301217, -1.24299) +use_as_traction = true -[node name="RoadManager" type="Node3D" parent="SubViewportContainer/SubViewport" node_paths=PackedStringArray("player")] -script = ExtResource("1_lbhrr") -player = NodePath("../Player") +[node name="FrontRightWheel" parent="PlayerVehicle" instance=ExtResource("4_lbhrr")] +transform = Transform3D(-2.62268e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, -2.62268e-08, -1.49207, 0.301217, -1.24299) +use_as_steering = true -[node name="Road" parent="SubViewportContainer/SubViewport/RoadManager" instance=ExtResource("1_lnu2h")] +[node name="Camera3D" type="Camera3D" parent="PlayerVehicle"] +transform = Transform3D(-3.92527e-08, -0.440002, 0.897997, -1.92331e-08, 0.897997, 0.440002, -1, 8.73235e-16, -4.37114e-08, 3.93353, 3.74796, -0.402741) +fov = 71.0 -[node name="CanvasLayer" type="CanvasLayer" parent="SubViewportContainer/SubViewport"] - -[node name="Sprite2D" type="Sprite2D" parent="SubViewportContainer/SubViewport/CanvasLayer"] -position = Vector2(160, 120) -texture = ExtResource("5_iywne") +[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerVehicle"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.283447, 0.713863, -0.467773) +shape = SubResource("BoxShape3D_lbhrr") diff --git a/scenes/road.tscn b/scenes/road.tscn deleted file mode 100644 index a404f91..0000000 --- a/scenes/road.tscn +++ /dev/null @@ -1,56 +0,0 @@ -[gd_scene load_steps=3 format=3 uid="uid://mu3b314l3soy"] - -[ext_resource type="PackedScene" uid="uid://dtncvl5af4fhr" path="res://objects/road.glb" id="1_mv8x7"] -[ext_resource type="Texture2D" uid="uid://d5joix6cbuik" path="res://sprites/palm-tree.png" id="2_my2y2"] - -[node name="Road" type="Node3D"] - -[node name="RoadObject" parent="." instance=ExtResource("1_mv8x7")] -transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0) - -[node name="Trees" type="Node3D" parent="."] - -[node name="PalmTree" type="Sprite3D" parent="Trees"] -transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 2.93877, 2.34261, -9.49557) -flip_h = true -billboard = 1 -texture = ExtResource("2_my2y2") - -[node name="PalmTree5" type="Sprite3D" parent="Trees"] -transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, -2.83949, 2.34261, -14.0975) -billboard = 1 -texture = ExtResource("2_my2y2") - -[node name="PalmTree6" type="Sprite3D" parent="Trees"] -transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 1.1861, 2.34261, -20.8587) -flip_h = true -billboard = 1 -texture = ExtResource("2_my2y2") - -[node name="PalmTree7" type="Sprite3D" parent="Trees"] -transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 5.2136, 2.34261, -16.6129) -billboard = 1 -texture = ExtResource("2_my2y2") - -[node name="PalmTree2" type="Sprite3D" parent="Trees"] -transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 2.34261, 9.30729) -flip_h = true -billboard = 1 -texture = ExtResource("2_my2y2") - -[node name="PalmTree8" type="Sprite3D" parent="Trees"] -transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 5.74419, 2.34261, 13.1949) -billboard = 1 -texture = ExtResource("2_my2y2") - -[node name="PalmTree3" type="Sprite3D" parent="Trees"] -transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, -3.32652, 2.34261, 13.0005) -flip_h = true -billboard = 1 -texture = ExtResource("2_my2y2") - -[node name="PalmTree4" type="Sprite3D" parent="Trees"] -transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 2.34261, 17.0532) -flip_h = true -billboard = 1 -texture = ExtResource("2_my2y2") diff --git a/scenes/wheel.tscn b/scenes/wheel.tscn new file mode 100644 index 0000000..e645015 --- /dev/null +++ b/scenes/wheel.tscn @@ -0,0 +1,8 @@ +[gd_scene load_steps=2 format=3 uid="uid://btpfvhpv0630f"] + +[ext_resource type="PackedScene" uid="uid://ciad77soibtc6" path="res://objects/tire.glb" id="1_hm1pg"] + +[node name="Wheel" type="VehicleWheel3D"] + +[node name="TireMesh" parent="." instance=ExtResource("1_hm1pg")] +transform = Transform3D(-7.21238e-08, 0, -1.65, 0, 1.65, 0, 1.65, 0, -7.21238e-08, 0, -0.0759154, 0) diff --git a/scripts/player.gd b/scripts/player.gd index d370b1b..e22ceae 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -1,8 +1,8 @@ extends CharacterBody3D -@export var acceleration: float = 5.0 -@export var brake_intensity: float = 3.0 -@export var strafe_speed: float = 10.0 # Speed for sideways movement +@export var acceleration: float = 10.0 +@export var brake_intensity: float = 5.0 +@export var rotation_speed: float = 1.5 @export var gravity: float = 9.8 @export var max_speed: float = 30.0 @@ -15,7 +15,11 @@ func _physics_process(delta: float) -> void: # Get input direction var input_forward = Input.get_action_strength("move_forward") - Input.get_action_strength("move_backward") - var input_strafe = Input.get_action_strength("turn_left") - Input.get_action_strength("turn_right") + var input_rotation = Input.get_action_strength("turn_right") - Input.get_action_strength("turn_left") + + # Handle rotation + if input_rotation != 0: + rotate_y(-input_rotation * rotation_speed * delta) # Handle acceleration and braking if input_forward > 0: @@ -28,29 +32,9 @@ func _physics_process(delta: float) -> void: # No input, gradually slow down current_speed = move_toward(current_speed, 0, brake_intensity * delta) - # Get the forward and right vectors - var forward_direction = -global_transform.basis.z - var side_direction = global_transform.basis.x - - # Calculate forward movement - var forward_movement = Vector3( - forward_direction.x * current_speed, - 0, - forward_direction.z * current_speed - ) - - # Calculate strafe movement (sideways) - var strafe_movement = Vector3( - side_direction.x * input_strafe * strafe_speed, - 0, - side_direction.z * input_strafe * strafe_speed - ) - - # Combine movements - var total_movement = forward_movement + strafe_movement - - # Apply to velocity - velocity.z = total_movement.x - velocity.x = total_movement.z + # Apply movement in the direction the vehicle is facing + var direction = -global_transform.basis.z + velocity.z = direction.x * current_speed + velocity.x = direction.z * current_speed move_and_slide() diff --git a/scripts/road_manager.gd b/scripts/road_manager.gd deleted file mode 100644 index 21303a9..0000000 --- a/scripts/road_manager.gd +++ /dev/null @@ -1,54 +0,0 @@ -extends Node3D - -@export var player: CharacterBody3D -@export var spawn_distance: float = 100.0 -@export var despawn_distance: float = 200.0 - -var road_scene = preload("res://scenes/road.tscn") -var roads = [] -var road_length: float - -func _ready(): - # Calculate road length from existing instance - var temp_road = road_scene.instantiate() - # Get the MeshInstance3D from the road scene structure - var mesh_instance = temp_road.get_node("RoadObject") as MeshInstance3D - if mesh_instance: - var aabb = mesh_instance.mesh.get_aabb() - road_length = aabb.size.x * mesh_instance.scale.x - else: - push_error("Could not find RoadObject MeshInstance3D in road scene") - road_length = 20.0 # Fallback value - temp_road.queue_free() - - # Initialize with existing road - var initial_road = $Road - roads.append(initial_road) - -func _process(delta): - if not player: - return - - var player_x = player.global_position.x - - # Spawn new roads ahead - var last_road = roads[-1] - var last_road_end = last_road.global_position.x + road_length - if player_x + spawn_distance > last_road_end: - spawn_road(last_road_end) - - # Despawn old roads behind - for road in roads.duplicate(): - var road_end = road.global_position.x + road_length - if player_x - road_end > despawn_distance: - despawn_road(road) - -func spawn_road(position_x: float): - var new_road = road_scene.instantiate() - new_road.global_position = Vector3(position_x, 0, 0) - add_child(new_road) - roads.append(new_road) - -func despawn_road(road: Node3D): - road.queue_free() - roads.erase(road) diff --git a/scripts/road_manager.gd.uid b/scripts/road_manager.gd.uid deleted file mode 100644 index dd456b5..0000000 --- a/scripts/road_manager.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://hufd4xlq7b6k diff --git a/scripts/vehicle.gd b/scripts/vehicle.gd new file mode 100644 index 0000000..ab19dd2 --- /dev/null +++ b/scripts/vehicle.gd @@ -0,0 +1,8 @@ +extends VehicleBody3D + +@export var MAX_STEER = 0.5 +@export var ENGINE_POWER = 300 + +func _physics_process(delta): + steering = move_toward(steering, Input.get_axis("turn_right", "turn_left") * MAX_STEER, delta * 10) + engine_force = Input.get_axis("move_backward", "move_forward") * ENGINE_POWER diff --git a/scripts/vehicle.gd.uid b/scripts/vehicle.gd.uid new file mode 100644 index 0000000..3ffd40c --- /dev/null +++ b/scripts/vehicle.gd.uid @@ -0,0 +1 @@ +uid://63j50wn1myoi diff --git a/sprites/interior_overlays/truck-interior.png b/sprites/interior_overlays/truck-interior.png deleted file mode 100644 index fa7485c..0000000 Binary files a/sprites/interior_overlays/truck-interior.png and /dev/null differ diff --git a/sprites/interior_overlays/truck-interior.png.import b/sprites/interior_overlays/truck-interior.png.import deleted file mode 100644 index 338eeef..0000000 --- a/sprites/interior_overlays/truck-interior.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - 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-importer="texture" -type="CompressedTexture2D" -uid="uid://d5joix6cbuik" -path.s3tc="res://.godot/imported/palm-tree.png-164b1dab9fd83351c0d9e916940eff92.s3tc.ctex" -metadata={ -"imported_formats": ["s3tc_bptc"], -"vram_texture": true -} - -[deps] - -source_file="res://sprites/palm-tree.png" -dest_files=["res://.godot/imported/palm-tree.png-164b1dab9fd83351c0d9e916940eff92.s3tc.ctex"] - -[params] - -compress/mode=2 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=true -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=0