diff --git a/blender/testcar.blend b/blender/testcar.blend index 43b4b47..0b16d85 100644 Binary files a/blender/testcar.blend and b/blender/testcar.blend differ diff --git a/blender/testcar.blend1 b/blender/testcar.blend1 index 92ce92a..2657dbd 100644 Binary files a/blender/testcar.blend1 and b/blender/testcar.blend1 differ diff --git a/blender/tire.blend b/blender/tire.blend new file mode 100644 index 0000000..c78df4c Binary files /dev/null and b/blender/tire.blend differ diff --git a/blender/tire.blend.import b/blender/tire.blend.import new file mode 100644 index 0000000..17b9519 --- /dev/null +++ b/blender/tire.blend.import @@ -0,0 +1,53 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://c84tiggbw7fby" +path="res://.godot/imported/tire.blend-257acba8f91987b9d3ccadd03f9c2628.scn" + +[deps] + +source_file="res://blender/tire.blend" +dest_files=["res://.godot/imported/tire.blend-257acba8f91987b9d3ccadd03f9c2628.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +blender/nodes/visible=0 +blender/nodes/active_collection_only=false +blender/nodes/punctual_lights=true +blender/nodes/cameras=true +blender/nodes/custom_properties=true +blender/nodes/modifiers=1 +blender/meshes/colors=false +blender/meshes/uvs=true +blender/meshes/normals=true +blender/meshes/export_geometry_nodes_instances=false +blender/meshes/tangents=true +blender/meshes/skins=2 +blender/meshes/export_bones_deforming_mesh_only=false +blender/materials/unpack_enabled=true +blender/materials/export_materials=1 +blender/animation/limit_playback=true +blender/animation/always_sample=true +blender/animation/group_tracks=true diff --git a/objects/testcar.glb b/objects/testcar.glb index b0ae0e2..197edc0 100644 Binary files a/objects/testcar.glb and b/objects/testcar.glb differ diff --git a/objects/tire.glb b/objects/tire.glb new file mode 100644 index 0000000..0cc1f85 Binary files /dev/null and b/objects/tire.glb differ diff --git a/objects/tire.glb.import b/objects/tire.glb.import new file mode 100644 index 0000000..57d985f --- /dev/null +++ b/objects/tire.glb.import @@ -0,0 +1,37 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://ciad77soibtc6" +path="res://.godot/imported/tire.glb-8859bd6645e15498c4765ffa15527f9c.scn" + +[deps] + +source_file="res://objects/tire.glb" +dest_files=["res://.godot/imported/tire.glb-8859bd6645e15498c4765ffa15527f9c.scn"] + +[params] + +nodes/root_type="Node3D" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/scenes/game.tscn b/scenes/game.tscn index fc6c11c..a7300fb 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,8 +1,9 @@ -[gd_scene load_steps=8 format=3 uid="uid://d4ljkc7l57udr"] +[gd_scene load_steps=9 format=3 uid="uid://d4ljkc7l57udr"] [ext_resource type="PackedScene" uid="uid://dtncvl5af4fhr" path="res://objects/road.glb" id="1_uwrxv"] -[ext_resource type="Script" uid="uid://cs0y5pe8qnj2r" path="res://scripts/player.gd" id="2_lnu2h"] +[ext_resource type="Script" uid="uid://63j50wn1myoi" path="res://scripts/vehicle.gd" id="2_lnu2h"] [ext_resource type="PackedScene" uid="uid://cewenjpq8wbig" path="res://objects/testcar.glb" id="2_yqjtg"] +[ext_resource type="PackedScene" uid="uid://btpfvhpv0630f" path="res://scenes/wheel.tscn" id="4_lbhrr"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lnu2h"] sky_top_color = Color(0, 0.388235, 1, 1) @@ -18,8 +19,8 @@ sky = SubResource("Sky_lbhrr") tonemap_mode = 2 glow_enabled = true -[sub_resource type="BoxShape3D" id="BoxShape3D_yqjtg"] -size = Vector3(3.60051, 2.21851, 1.87103) +[sub_resource type="BoxShape3D" id="BoxShape3D_lbhrr"] +size = Vector3(3.6333, 0.937874, 1.93555) [node name="Game" type="Node3D"] @@ -56,25 +57,33 @@ transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -129.655, 9.53674e-07, 0.0019 [node name="Road8" parent="RoadBlocks" instance=ExtResource("1_uwrxv")] transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -109.606, 0, 0) -[node name="Player" type="CharacterBody3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.449395) +[node name="PlayerVehicle" type="VehicleBody3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.519431) script = ExtResource("2_lnu2h") -[node name="TestCar" parent="Player" instance=ExtResource("2_yqjtg")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9.53674e-07, -0.463639) +[node name="TestCar" parent="PlayerVehicle" instance=ExtResource("2_yqjtg")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.464) -[node name="FrontLeftWheel" type="Node3D" parent="Player/TestCar"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.8, 0.3, 1.2) +[node name="RearLeftWheel" parent="PlayerVehicle" instance=ExtResource("4_lbhrr")] +transform = Transform3D(-2.62268e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, -2.62268e-08, 0.943448, 0.301217, 0.324063) +use_as_traction = true -[node name="FrontRightWheel" type="Node3D" parent="Player/TestCar"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.8, 0.3, 1.2) +[node name="FrontLeftWheel" parent="PlayerVehicle" instance=ExtResource("4_lbhrr")] +transform = Transform3D(-2.62268e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, -2.62268e-08, -1.49207, 0.301217, 0.324063) +use_as_steering = true -[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.279745, 1.10964, -0.462006) -shape = SubResource("BoxShape3D_yqjtg") +[node name="RearRightWheel" parent="PlayerVehicle" instance=ExtResource("4_lbhrr")] +transform = Transform3D(-2.62268e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, -2.62268e-08, 0.943448, 0.301217, -1.24299) +use_as_traction = true -[node name="Head" type="Node3D" parent="Player"] -transform = Transform3D(0.965536, 0.260269, 0, -0.260269, 0.965536, 0, 0, 0, 1, 0, 1.54334, -0.215674) +[node name="FrontRightWheel" parent="PlayerVehicle" instance=ExtResource("4_lbhrr")] +transform = Transform3D(-2.62268e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, -2.62268e-08, -1.49207, 0.301217, -1.24299) +use_as_steering = true -[node name="Camera3D" type="Camera3D" parent="Player/Head"] -transform = Transform3D(-4.25071e-08, -0.233123, 0.972448, -1.01901e-08, 0.972448, 0.233123, -1, 5.4623e-14, -4.37115e-08, -0.136201, -0.0638226, 0.247312) +[node name="Camera3D" type="Camera3D" parent="PlayerVehicle"] +transform = Transform3D(-3.92527e-08, -0.440002, 0.897997, -1.92331e-08, 0.897997, 0.440002, -1, 8.73235e-16, -4.37114e-08, 3.93353, 3.74796, -0.402741) +fov = 71.0 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerVehicle"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.283447, 0.713863, -0.467773) +shape = SubResource("BoxShape3D_lbhrr") diff --git a/scenes/wheel.tscn b/scenes/wheel.tscn new file mode 100644 index 0000000..e645015 --- /dev/null +++ b/scenes/wheel.tscn @@ -0,0 +1,8 @@ +[gd_scene load_steps=2 format=3 uid="uid://btpfvhpv0630f"] + +[ext_resource type="PackedScene" uid="uid://ciad77soibtc6" path="res://objects/tire.glb" id="1_hm1pg"] + +[node name="Wheel" type="VehicleWheel3D"] + +[node name="TireMesh" parent="." instance=ExtResource("1_hm1pg")] +transform = Transform3D(-7.21238e-08, 0, -1.65, 0, 1.65, 0, 1.65, 0, -7.21238e-08, 0, -0.0759154, 0) diff --git a/scripts/vehicle.gd b/scripts/vehicle.gd new file mode 100644 index 0000000..ab19dd2 --- /dev/null +++ b/scripts/vehicle.gd @@ -0,0 +1,8 @@ +extends VehicleBody3D + +@export var MAX_STEER = 0.5 +@export var ENGINE_POWER = 300 + +func _physics_process(delta): + steering = move_toward(steering, Input.get_axis("turn_right", "turn_left") * MAX_STEER, delta * 10) + engine_force = Input.get_axis("move_backward", "move_forward") * ENGINE_POWER diff --git a/scripts/vehicle.gd.uid b/scripts/vehicle.gd.uid new file mode 100644 index 0000000..3ffd40c --- /dev/null +++ b/scripts/vehicle.gd.uid @@ -0,0 +1 @@ +uid://63j50wn1myoi