Remove imgui from the entire project
This commit is contained in:
parent
306774c15b
commit
13aefcc86f
12 changed files with 16 additions and 125 deletions
|
|
@ -6,7 +6,7 @@ use indexmap::IndexMap;
|
|||
use glium::{Display, Frame};
|
||||
use glium::glutin::surface::WindowSurface;
|
||||
use raidillon_assets::ModelManagerRef;
|
||||
use raidillon_core::{define_typemap, DebugUIBuffer, EguiQueue};
|
||||
use raidillon_core::{define_typemap, EguiQueue};
|
||||
use raidillon_core::scene::Scene;
|
||||
use glam::Vec3;
|
||||
use winit::event_loop::EventLoop;
|
||||
|
|
@ -17,7 +17,6 @@ pub struct RenderingContext<'a> {
|
|||
pub window: Arc<Mutex<glium::winit::window::Window>>,
|
||||
pub display: &'a Display<WindowSurface>,
|
||||
pub asset_manager: ModelManagerRef,
|
||||
pub debug_ui_buffer: &'a DebugUIBuffer,
|
||||
pub egui_queue: Rc<RefCell<EguiQueue>>,
|
||||
pub env_light_dir: Vec3,
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue