Improve Scene & SceneManager system

- Implement AsRef and AsMut for Scene
- Add "new" method to SceneManager
This commit is contained in:
reo 2025-08-10 13:35:16 +03:00
parent 8ffa01ad48
commit 147a9d3a85

View file

@ -1,30 +1,63 @@
use std::collections::HashMap;
pub struct Scene {
title: String,
world: hecs::World,
skybox_texture_path: String,
}
impl AsRef<Scene> for Scene {
fn as_ref(&self) -> &Scene {
&self
}
}
impl AsMut<Scene> for Scene {
fn as_mut(&mut self) -> &mut Scene {
self
}
}
type SceneID = String;
pub struct SceneManager {
scenes: Vec<Option<Scene>>,
active_index: usize,
scenes: HashMap<SceneID, Scene>,
active_scene: Option<SceneID>,
}
impl SceneManager {
pub fn new() -> Self {
let scenes = HashMap::new();
Self {
scenes,
active_scene: None,
}
}
pub fn current(&self) -> &Scene {
self.scenes[self.active_index].as_ref().unwrap()
match &self.active_scene {
Some(id) => self.scenes[id].as_ref(),
None => panic!("No active scene"),
}
}
pub fn current_mut(&mut self) -> &mut Scene {
self.scenes[self.active_index].as_mut().unwrap()
match &mut self.active_scene {
Some(id) => self.scenes.get_mut(id.as_mut()).unwrap().as_mut(),
None => panic!("No active scene"),
}
}
pub fn add_scene(&mut self, scene: Scene) -> usize {
let idx = self.scenes.len();
self.scenes.push(Some(scene));
idx
pub fn set_active_scene(&mut self, scene: SceneID) {
self.active_scene = Some(scene);
}
pub fn remove_scene(&mut self, idx: usize) {
self.scenes[idx] = None;
pub fn add_scene(&mut self, id: SceneID, scene: Scene) {
self.scenes.insert(id, scene);
}
}
pub fn remove_scene(&mut self, id: SceneID) {
self.scenes.remove(&id);
}
}