Implement HDRI skybox support
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12 changed files with 282 additions and 17 deletions
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@ -7,6 +7,7 @@ use glium::glutin::surface::WindowSurface;
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use raidillon_assets::ModelManagerRef;
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use raidillon_core::DebugUIBuffer;
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use raidillon_core::scene::Scene;
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use glam::Vec3;
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pub struct RenderingContext<'a> {
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pub scene: &'a Scene,
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@ -14,6 +15,7 @@ pub struct RenderingContext<'a> {
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pub window: &'a mut glium::winit::window::Window,
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pub asset_manager: ModelManagerRef,
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pub debug_ui_buffer: Rc<RefCell<DebugUIBuffer>>,
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pub env_light_dir: Vec3,
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}
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/// The internal "rendering system" trait of glium_platform.
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