Move PlatformContext to the raidillon_platform crate

This commit is contained in:
reo 2025-09-22 19:45:30 +03:00
parent 9905ffd26b
commit 369bbd19c7
8 changed files with 15 additions and 16 deletions

View file

@ -15,7 +15,7 @@ use crate::render::debug_ui::ImguiBridge;
use crate::render::BasicMeshRenderingSystem;
use crate::GliumAssetManager;
pub struct GliumPlatform<E: EngineTrait> {
pub struct GliumPlatform<E: EngineTrait<PlatformCtx = PlatformContext>> {
event_loop: EventLoop<()>,
window: Window,
display: Display<WindowSurface>,
@ -24,7 +24,7 @@ pub struct GliumPlatform<E: EngineTrait> {
engine: E,
}
impl<E: EngineTrait> Platform<E> for GliumPlatform<E> {
impl<E: EngineTrait<PlatformCtx = PlatformContext>> Platform<E> for GliumPlatform<E> {
fn initialize(mut engine: E, title: String, width: u32, height: u32) -> Self {
let event_loop = glium::winit::event_loop::EventLoop::builder()
.build()