New crate: raidillon_app, refactor game/main.rs to use the new crate
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12 changed files with 140 additions and 96 deletions
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@ -40,7 +40,7 @@ impl AsMut<Scene> for Scene {
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}
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}
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type SceneID = &'static str;
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pub type SceneID = &'static str;
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pub struct SceneManager {
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scenes: HashMap<SceneID, Scene>,
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