Timing Module Update
- Implement a new timing module - Utilize the new timing module in glium platform implementation for frame limiting and fixed engine updates timing.
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9 changed files with 221 additions and 11 deletions
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@ -19,7 +19,8 @@ pub trait System {
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/// Spawn the first entities of the world.
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fn load_world(&mut self, _ctx: &mut SystemContext) {}
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fn handle_event(&mut self, _ctx: &mut SystemContext) {}
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fn update(&mut self, _ctx: &mut SystemContext) {}
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fn fixed_update(&mut self, _ctx: &mut SystemContext) {}
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fn frame_update(&mut self, _ctx: &mut SystemContext) {}
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}
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pub struct SystemManager {
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