wip: engine enhancements and fixes

This commit is contained in:
reo 2025-08-24 18:49:41 +03:00
parent 9816f14f53
commit cc7921a5fe
27 changed files with 347 additions and 32 deletions

View file

@ -1,5 +1,6 @@
use std::cell::RefCell;
use std::rc::Rc;
use std::str::FromStr;
use std::sync::{Arc, RwLock};
use raidillon_platform::Platform;
use glium::winit::event_loop::EventLoop;
@ -8,12 +9,14 @@ use glium::backend::glutin::Display;
use glium::glutin::surface::WindowSurface;
use glium::backend::glutin::SimpleWindowBuilder;
use glium::Surface;
use crate::system::{RenderingSystemManager, RenderingSystem, RenderingContext};
use crate::system::{RenderingSystemManager, RenderingSystem, RenderingContext, SystemID};
use winit::event::{Event, WindowEvent};
use raidillon_assets::{ModelManager, ModelManagerRef};
use raidillon_core::Engine;
use crate::GliumAssetManager;
use crate::render::BasicRenderingSystem;
use crate::{GliumAssetManager};
use crate::render::BasicMeshRenderingSystem;
pub const MESH_RENDERER: &str = "mesh_renderer";
pub struct GliumPlatform {
event_loop: EventLoop<()>,
@ -36,8 +39,15 @@ impl Platform for GliumPlatform {
.build(&event_loop);
let asset_manager: ModelManagerRef = Rc::new(RefCell::new(Box::new(GliumAssetManager::new(Box::new(display.clone())))));
let rendering_system_manager = RenderingSystemManager::new();
let mut rendering_system_manager = RenderingSystemManager::new();
engine.set_model_manager(asset_manager.clone());
// Install rendering systems
rendering_system_manager.add_system(
MESH_RENDERER,
Box::new(BasicMeshRenderingSystem::initialize(&display))
);
Self {
event_loop,
window,
@ -49,6 +59,7 @@ impl Platform for GliumPlatform {
}
fn run(mut self) {
self.engine.initialize();
let _ = &self.event_loop.run(move |event, el| {
match event {
Event::WindowEvent { event, .. } => match event {