egui support
- New Resource, EguiQueue: Utility to queue egui ui builders - New Rendering System, EguiRenderer: Utilizes a modified egui_glium library to render egui UI - Adjusted RenderingSystem trait and RenderingContext structure to provide event_loop and egui_queue. - Various minor adjusments
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18 changed files with 806 additions and 204 deletions
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@ -1,5 +1,3 @@
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use std::cell::RefCell;
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use std::rc::Rc;
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use crate::DebugUIBuffer;
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use crate::scene::Scene;
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@ -14,5 +12,4 @@ pub trait EngineTrait {
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fn current_scene(&self) -> &Scene;
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fn get_debug_ui_buffer(&self) -> &DebugUIBuffer;
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fn reset_debug_ui_buffer(&mut self);
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// fn scene_and_debug_ui_buffer_mut(&mut self) -> (&mut Self::Scene, &DebugUIBuffer);
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}
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