raidillon/raidillon_platform/Cargo.toml
reo 1cc63a0dab Implement Engine, add compile_shader to rendering systems
- Implement the initial version of the run method of the glium platform
- Add asset manager to the context of the renderer. I will probably move that to either the engine or somewhere else later.
- Other unimportant stuff that I'm too lazy to include here. Early stage commit messages don't really matter anyways.
2025-08-07 20:07:29 +03:00

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TOML

[package]
name = "raidillon_platform"
version = "0.1.0"
edition = "2024"
[dependencies]
winit = "0.30.12"
raidillon_core = { path = "../raidillon_core" }