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- Refactor to use the new model::Model struct - Implement blinn-phong shading - Add texture support for shaders |
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|---|---|---|
| resources | ||
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| justfile | ||
| opengl.png | ||
- Refactor to use the new model::Model struct - Implement blinn-phong shading - Add texture support for shaders |
||
|---|---|---|
| resources | ||
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| justfile | ||
| opengl.png | ||