raidillon/core/src/engine.rs
reo 15122b8ebd wip: Changes of the week
- Move engine to a different crate
- Add engine trait
- Refactor the rest of the codebase to work with these changes
- Add debug ui buffer, use it to finish imgui support
2025-09-07 17:00:04 +03:00

15 lines
554 B
Rust

use std::cell::RefCell;
use std::rc::Rc;
use crate::context::PlatformContext;
use crate::DebugUIBuffer;
use crate::scene::Scene;
pub trait EngineTrait {
fn new() -> Self;
fn initialize(&mut self, platform_context: PlatformContext);
fn update(&mut self, platform_context: PlatformContext);
fn current_scene_mut(&mut self) -> &mut Scene;
fn get_debug_ui_buffer(&self) -> Rc<RefCell<DebugUIBuffer>>;
fn reset_debug_ui_buffer(&mut self);
fn scene_and_debug_ui_buffer_mut(&mut self) -> (&mut Scene, Rc<RefCell<DebugUIBuffer>>);
}