12 lines
467 B
Rust
12 lines
467 B
Rust
use crate::scene::Scene;
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pub trait EngineTrait {
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type PlatformCtx: Clone;
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fn new() -> Self;
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fn initialize(&mut self, platform_context: Self::PlatformCtx);
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fn frame_update(&mut self, platform_context: Self::PlatformCtx);
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fn fixed_update(&mut self, platform_context: Self::PlatformCtx);
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fn handle_event(&mut self, platform_context: Self::PlatformCtx);
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fn current_scene_mut(&mut self) -> &mut Scene;
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fn current_scene(&self) -> &Scene;
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}
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