- New Resource, EguiQueue: Utility to queue egui ui builders - New Rendering System, EguiRenderer: Utilizes a modified egui_glium library to render egui UI - Adjusted RenderingSystem trait and RenderingContext structure to provide event_loop and egui_queue. - Various minor adjusments
22 lines
No EOL
543 B
TOML
22 lines
No EOL
543 B
TOML
[package]
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name = "raidillon_game"
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version = "0.1.0"
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edition = "2024"
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[features]
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default = ["glium"]
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glium = ["raidillon_glium"]
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[dependencies]
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raidillon_core = { path = "../core" }
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raidillon_platform = { path = "../platform" }
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raidillon_assets = { path = "../asset" }
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raidillon_ecs = { path = "../ecs" }
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raidillon_engine = { path = "../engine" }
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raidillon_physics = { path = "../physics" }
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raidillon_glium = { path = "../glium_platform", optional = true }
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glam = "0.30.5"
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winit = "0.30.12"
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rapier3d = "0.30.1"
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hecs = "0.10.5"
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egui = "0.33.2" |