- Implements a new macro to generate code for a new structure: TypeMap - TypeMaps are wrappers for HashMaps that use TypeIDs as keys. - Refactor the entire codebase to use the new resource structures. - This commit is the first step towards getting rid of "god context objects everywhere".
3 lines
72 B
Rust
3 lines
72 B
Rust
use raidillon_core::define_typemap;
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define_typemap!(EngineResources,);
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