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reo 71e991db77 Improve lighting
- No specular on surfaces facing away from the light source
- Transform the light direction to view space to ensure that all
  lighting calculations happen in a consistent coordinate space.
- Other lighting tweaks
2025-12-24 20:02:16 +03:00
app Add debug wireframe rendering support 2025-12-15 15:53:54 +03:00
asset wip 2025-08-30 12:55:42 +03:00
assets Improve lighting 2025-12-24 20:02:16 +03:00
core New crate: raidillon_app, refactor game/main.rs to use the new crate 2025-11-16 19:32:56 +03:00
ecs MASSIVE Kinematic Character Controller Update 2025-10-26 18:29:59 +03:00
engine Remove imgui from the entire project 2025-11-16 18:34:48 +03:00
game Fix character collider shape 2025-12-17 20:56:02 +03:00
glium_platform Improve lighting 2025-12-24 20:02:16 +03:00
physics MASSIVE Kinematic Character Controller Update 2025-10-26 18:29:59 +03:00
platform Add exclusive fullscreen 2025-12-15 22:16:41 +03:00
.gitattributes Implement HDRI skybox support 2025-09-26 22:44:43 +03:00
.gitignore Continue new platform/glium implementations 2025-08-07 17:56:35 +03:00
.pre-commit-config.yaml Add pre-commit-config, run pre-commit on all files 2025-09-23 21:11:09 +03:00
Cargo.lock Add Settings with fullscreen and windowed options, a config file 2025-12-09 17:52:17 +03:00
Cargo.toml New crate: raidillon_app, refactor game/main.rs to use the new crate 2025-11-16 19:32:56 +03:00
README.md Kickstart a new rewrite of the raidillon engine 2025-08-06 11:43:04 +03:00

Raidillon rewrite number #23818491847214

Starting in 2025-08-03, 17:59 UTC+3