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- Introduced ECSRenderer struct to manage the connection between the renderer and the ECS. - Implemented methods for spawning and despawning meshes within the ECS. - Updated main function to utilize ECSRenderer for rendering and object management. - Added a new Time module to handle frame timing and updates. |
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| resources | ||
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| justfile | ||
| opengl.png | ||