Add per-event handling to systems
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0c0d5cdb2a
commit
ee2999a0d5
5 changed files with 95 additions and 78 deletions
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@ -1,12 +1,11 @@
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use std::cell::RefCell;
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use std::rc::Rc;
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use winit::event::Event;
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use raidillon_core::scene::{Scene, SceneManager};
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use crate::system::{SystemContext, SystemManager};
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use raidillon_assets::{ModelManager, ModelManagerRef};
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use raidillon_core::context::PlatformContext;
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use raidillon_core::DebugUIBuffer;
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use raidillon_core::engine::{EngineTrait};
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use raidillon_core::context::PlatformContext;
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use raidillon_core::engine::EngineTrait;
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use raidillon_core::scene::{Scene, SceneManager};
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use std::cell::RefCell;
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use std::rc::Rc;
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pub struct Engine {
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pub scene_manager: SceneManager,
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@ -58,6 +57,18 @@ impl EngineTrait for Engine {
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}
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}
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fn handle_event(&mut self, platform_context: PlatformContext) {
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let mut ctx = SystemContext {
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scene: self.scene_manager.current_mut(),
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platform_context,
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debug_ui_buffer: self.debug_ui_buffer.clone(),
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};
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for (_, system) in self.system_manager.systems.iter_mut() {
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system.handle_event(&mut ctx);
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}
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}
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// pub fn build_system_context(&mut self) -> SystemContext {
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// SystemContext {
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// scene: self.scene_manager.current_mut(),
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@ -68,7 +79,7 @@ impl EngineTrait for Engine {
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self.scene_manager.current_mut()
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}
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fn get_debug_ui_buffer(&self) -> Rc<RefCell<DebugUIBuffer>> {
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fn get_debug_ui_buffer(&self) -> Rc<RefCell<DebugUIBuffer>> {
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self.debug_ui_buffer.clone()
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}
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@ -1,10 +1,9 @@
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use indexmap::IndexMap;
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use raidillon_core::DebugUIBuffer;
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use raidillon_core::context::PlatformContext;
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use raidillon_core::scene::Scene;
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use std::cell::RefCell;
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use std::rc::Rc;
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use raidillon_core::scene::Scene;
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use indexmap::IndexMap;
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use winit::event::Event;
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use raidillon_core::context::PlatformContext;
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use raidillon_core::DebugUIBuffer;
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pub struct SystemContext<'a> {
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// TODO: time delta etc.
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@ -19,6 +18,7 @@ pub trait System {
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/// Spawn the first entities of the world.
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fn load_world(&mut self, ctx: &mut SystemContext) {}
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fn update(&mut self, ctx: &mut SystemContext) {}
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fn handle_event(&mut self, ctx: &mut SystemContext) {}
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}
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pub type SystemID = &'static str;
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@ -39,4 +39,4 @@ impl SystemManager {
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pub fn remove_system(&mut self, id: SystemID) {
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self.systems.shift_remove(&id);
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}
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}
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}
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