raidillon/raidillon_glium/src
reo 1cc63a0dab Implement Engine, add compile_shader to rendering systems
- Implement the initial version of the run method of the glium platform
- Add asset manager to the context of the renderer. I will probably move that to either the engine or somewhere else later.
- Other unimportant stuff that I'm too lazy to include here. Early stage commit messages don't really matter anyways.
2025-08-07 20:07:29 +03:00
..
render Continue new platform/glium implementations 2025-08-07 17:56:35 +03:00
assets.rs Continue new platform/glium implementations 2025-08-07 17:56:35 +03:00
gltf_loader.rs Kickstart a new rewrite of the raidillon engine 2025-08-06 11:43:04 +03:00
lib.rs Continue new platform/glium implementations 2025-08-07 17:56:35 +03:00
model.rs Kickstart a new rewrite of the raidillon engine 2025-08-06 11:43:04 +03:00
platform.rs Implement Engine, add compile_shader to rendering systems 2025-08-07 20:07:29 +03:00
system.rs Implement Engine, add compile_shader to rendering systems 2025-08-07 20:07:29 +03:00