- Implement the initial version of the run method of the glium platform - Add asset manager to the context of the renderer. I will probably move that to either the engine or somewhere else later. - Other unimportant stuff that I'm too lazy to include here. Early stage commit messages don't really matter anyways. |
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| .. | ||
| render | ||
| assets.rs | ||
| gltf_loader.rs | ||
| lib.rs | ||
| model.rs | ||
| platform.rs | ||
| system.rs | ||