- New Resource, EguiQueue: Utility to queue egui ui builders - New Rendering System, EguiRenderer: Utilizes a modified egui_glium library to render egui UI - Adjusted RenderingSystem trait and RenderingContext structure to provide event_loop and egui_queue. - Various minor adjusments
21 lines
726 B
TOML
21 lines
726 B
TOML
[package]
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name = "raidillon_glium"
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version = "0.1.0"
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edition = "2024"
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[dependencies]
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anyhow = "1.0.98"
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glam = "0.30.5"
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glium = { version = "0.36.0", features = ["glutin_backend", "simple_window_builder"] }
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gltf = { version = "1.4.1", features = ["import", "utils", "KHR_texture_transform"] }
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raidillon_platform = { path = "../platform" }
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raidillon_core = { path = "../core" }
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raidillon_assets = { path = "../asset" }
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raidillon_ecs = { path = "../ecs" }
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raidillon_engine = { path = "../engine" }
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winit = "0.30.12"
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indexmap = "2.10.0"
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exr = "1.73.0"
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image = { version = "0.25.8", default-features = false, features = ["exr"] }
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egui = "0.33.2"
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egui_glium = { version = "0.31.1", git = "https://github.com/reo6/egui_glium.git" }
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